Animation and Gaming, Associate in Arts (AA)
The Animation and Gaming curriculum develops students’ aesthetic and technical competence by providing training with professional software in production processes. The program builds a foundation in 3D Animation, production and Game development for entertainment, serious games and simulations.
Our courses give students a core background in visual arts and screen design, providing also technical skills in media development, production and distribution.
The program prepares students for employment in entry-level positions at Game development firms or for transfer to media programs at 4-year institutions.
Associate Degree Graduation Requirements
Complete all of the following:
- All Department Requirements listed below with a “C” or better or “P” in each course (at least 20% of the department requirements must be completed through SBCC).
- One of the following three General Education options:
- OPTION 1: A minimum of 18 units of SBCC General Education Requirements (Areas A-D) and Institutional Requirements (Area E) and Information Competency Requirement (Area F) OR
- OPTION 2: IGETC Pattern OR
- OPTION 3: CSU GE Breadth Pattern
- A total of 60 degree-applicable units (SBCC courses numbered 100 and higher).
- Maintain a cumulative GPA of 2.0 or better in all units attempted at SBCC.
- Maintain a cumulative GPA of 2.0 or better in all college units attempted.
- A minimum of 12 units through SBCC.
|MAT 103||Introduction to Multimedia||3|
|MAT 116||Interactive Design I||3|
|MAT 131||Digital Imaging I||3|
|MAT 136||Introduction to 3D Animation||3|
|MAT 137||Visual Effects for Film, Television and Gaming||3|
|MAT 138||3-D Character Animation||3|
|or MAT 167||3-D Environments Design|
|MAT 141||3-D Modeling||3|
|MAT 145||Video Game Design||3|
|MAT 205||Portfolio Development And Professional Practices||3|
|or MAT 168||Serious Game Prototyping|
|ART 140||Studio Art Foundations (2-D)||3|
|ART 141||Studio Art Foundations 3D||3|
|CS 111||HTML And Webmastering||3|
|FP 181||Production Sound for Film and Television||3|
|FP 279||Motion Graphics and Compositing||3|
|MAT 112||Digital Drawing||3|
|MAT 132||Digital Imaging II||3|
|MAT 134A||Classical Animation I||3|
|MAT 153||Web Design I||3|
- Students will be able to create complex models, apply complex colors and textures to them according to a storyboard.
- Students will be able to create a digital lighting system and render Photorealistic images in 2D.
- Students will be able to create the necessary visual effects (environments and natural forces) specified for the story.
- Students will be able to set up a skeleton for a 3-D model and animate a character according to a storyboard.
- Students will be able to animate a character according to the dialog in the story.
Make an appointment with your SBCC academic counselor through Starfish to create a Student Education Plan that reflects a recommended course sequence for this program that is tailored to your individual needs.