Animation and Gaming, Associate of Arts (AA)
The Animation and Gaming curriculum develops students’ aesthetic and technical competence by providing training with professional software in production processes. The program builds a foundation in 3D Animation, production and Game development for entertainment, serious games and simulations.
Our courses give students a core background in visual arts and screen design, providing also technical skills in media development, production and distribution.
The program prepares students for employment in entry-level positions at Game development firms or for transfer to media programs at 4-year institutions.
Associate Degree Graduation Requirements
Complete all of the following:
- All Major Requirements listed below with a “C” or better or “P” in each course (at least 20% of the major requirements must be completed through SBCC).
- One of the following General Education options:
- OPTION 1: SBCC General Education pattern OR
- OPTION 2: Cal-GETC pattern
- A minimum of 60 semester units of degree-applicable college credit (SBCC courses numbered 100 and higher and C1000 and higher).
- Maintain a cumulative GPA of 2.0 or higher in degree-applicable coursework.
- A minimum of 12 units through SBCC.
Code | Title | Units |
---|---|---|
Major Requirements | ||
Required Core | ||
MAT 103 | Introduction to Multimedia | 3 |
MAT 116 | Interactive Design I | 3 |
MAT 131 | Digital Imaging I | 3 |
MAT 136 | Introduction to 3D Animation | 3 |
MAT 137 | Visual Effects for Film, Television and Gaming | 3 |
MAT 138 | 3-D Character Animation | 3 |
or MAT 167 | 3-D Environments Design | |
MAT 141 | 3-D Modeling | 3 |
MAT 145 | Video Game Design | 3 |
MAT 205 | Portfolio Development | 3 |
or MAT 168 | Serious Game Prototyping | |
Total Units | 27.00 |
Recommended Courses
Code | Title | Units |
---|---|---|
ART 140 | Studio Art Foundations (2-D) | 3 |
ART 141 | Studio Art Foundations 3D | 3 |
CS 111 | HTML And Webmastering | 3 |
FP 181 | Production Sound for Film and Television | 3 |
FP 279 | Motion Graphics and Compositing | 3 |
MAT 112 | Digital Drawing | 3 |
MAT 132 | Digital Imaging II | 3 |
MAT 134A | Classical Animation I | 3 |
MAT 153 | Web Design I | 3 |
- Students will be able to create complex models, apply complex colors and textures to them according to a storyboard.
- Students will be able to create a digital lighting system and render Photorealistic images in 2D.
- Students will be able to create the necessary visual effects (environments and natural forces) specified for the story.
- Students will be able to set up a skeleton for a 3-D model and animate a character according to a storyboard.
- Students will be able to animate a character according to the dialog in the story.